Direktlänk till inlägg 30 januari 2010
I know he is a apprentence, but seriously i want to feel powerfull and not all weak. I want to be powerfull as the Star Wars Force Unleashed II trailer shows us.
At least as far as i come in the game.
Plus it feels like i am playing an old Star Wars game, not current gen Star Wars game....Controls feels clunky. Why cant the control be so good as Batman Arkham Asylum is.
It should had throwing lightsaber with one button. Can block while moving, Why cant the block be rewarding as Bayonetta block is.
Platform have always suffer on Star Wars games (third person) at least what i have played. This game sometimes need invisible walls, like God of War. If you go on a long ramp and if you jump it really hard to jump back on the ramp somehow (at least what i feel sometimes).
Sometimes it feels like have to check out a guide or something to clear a monster. See what moves i should use. This is not a good thing.
Some games usually are really great to explain how you play the game.
And Why? Why? Do you get damage by only touching the monster? This is so old, come on. Its not like the monster has spike on the back or doing any attack at the moment.
you can now pick what ring attire he/she should wear to the ring. You can pick random or any of your favorite attire. Undertaker's Tombstone when the opponent finally doesn't kick up after three. They should have done some similar thing to Gold...
Fan vad jag hatar att skriva egentligen, men det är ju för att jag är inte direkt bra på det.Det får mig hela tiden att låsa mig att skriva något bra, eftersom det kommer alltid dyka upp stora eller små stavfel och grammatik fel. Vad kan jag gö...
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